Education

Institution Animation Mentor
Duration October 2014 → June 2017
Qualification Diploma in Advance Character Animation
Description I completed the classic Animation Mentor course. My studies covered animation principles, body mechanics, and performance.

Class 01 Mentor – Sean McComber
Class 02 Mentor – Jay Jackson
Class 03 Mentor – Michelle Meeker
Class 04 Mentor – Erik Morgansen
Class 05 Mentor – Jason Taylor
Class 06 Mentor – Greg Whittaker

Institution Boston Media House
Duration January 2009 → October 2011
Qualification Diploma in Media Studies Specializing in 3D Animation and Character Design
Description During my time at Boston I specialized in 3D Animation and Digital Design.

This included:

  • Public Relations I
  • Video I, II
  • Journalism I
  • Advertising I, II
  • Radio I
  • Drawing I
  • Modern Culture
  • Media Law
  • Animation Skills II
  • 3D Animation II
  • Finance in Media
  • Media Skills III
  • Animation Art III
  • Animation III
Institution Vega The Brand Communication School
Duration January 2006 → October 2008
Qualification Bachelor of Arts Degree in Brand Communication Specializing in Multimedia
Description During my time at Vega I decided to specialize in Multimedia design.

Modules Studied at Vega:

  • Copy Writing I
  • Creative Development I, II, III
  • Digital Skills
  • Visual Communication I
  • Applied Branding and Marketing I, II, II
  • Critical Context I
  • Innovation Business and Entrepreneurship I, II
  • Persuasive Communication I, II
  • Multimedia Design I, II
  • Ulimi Lwami Studies II
Institution Damelin Eden High School
Graduated 2005
Qualification High School Certificate
Description
  • Afrikaans (HG)
  • English First Language (HG)
  • Mathematics (HG)
  • Physical Science (HG)
  • Geography (HG)
  • Computer Science (HG)

Additional Education

I have completed a large number of hours of online training with Digital Tutors now known as Pluralsight and received their Course Completion Certificates for doing so. I have also re­ceived Certificates of Achievement from them for completing and passing the online tests with a distinction that they offer on their website.

Date Received Certificate Code Course Name
22 Sept 2014 UGM7RHBJ Introduction to Animation in Maya
20 Sept 2014 W4EXTZG8 Your First day with Shading Networks in Maya
24 Aug 2014 98H6RTB4 Quick Start to Animation in Maya: Volume 3
23 Aug 2014 4BGTP3MK Quick Start to Animation in Maya: Volume 2
23 Aug 2014 BAN7Q6RG Quick Start to Animation in Maya: Volume 1
17 Jul 2014 ZJQ8C3GV CG101: 12 Principles of Animation
16 Jul 2014 XN27TMRA Introduction to Character Rigging in Maya
02 Jul 2014 U4ZWDMHG Introduction to Rendering in Maya
10 May 2014 TMY3RD2N Introduction to Maya 2015
13 Dec 2013 DVTRZKFM Quick Start to Modeling in Maya: Volume 4
29 Oct 2013 RGBZ4WKP Quick Start to Modeling in Maya: Volume 3
24 Oct 2013 H7PY26C8 Quick Start to Modeling in Maya: Volume 2
07 Oct 2013 WAVKBFPY Beginner’s Guide to Mudbox
11 Jun 2013 VT436GXM Beginner’s Guide to Rigging in Maya
05 Apr 2013 W3VQY6JH Introduction to Lighting in Maya
21 Nov 2012 X8TC9Q6R Beginner’s Guide to Unity
18 Nov 2012 UK2C7PXM Introduction to Rendering in Maya
19 Oct 2012 PV46TW7U Quick Start to Modeling in Maya: Volume 1
07 Apr 2013 7BWKTHM2 Top 10 Rendering Tips for Maya Artists
04 Apr 2013 QVDU92JF Linear Workflow Rendering Strategies in Maya
12 May 2013 9XNPEMB3 Beginner’s Guide to zBrush
16 Sept 2012 43Z2DUCX Beginner’s Guide to Modeling in Maya
16 Sept 2012 FMQVB3GT Beginner’s Guide to Animation in Maya
16 Sept 2012 JQP6WGH7 Beginner’s Guide to Maya
14 Sept 2012 WENZT27P Beginner’s Guide to Digital Painting in Photoshop

You can verify any of the above Certificate codes at http://www.cgverify.com/ I have also completed a large number of hours in working with the training courses provided by; The Gnomon Workshop, Eat3D and Lynda.com.

TECHNICAL PROFICIENCIES

Autodesk Software

Autodesk Maya Logo

Autodesk Maya

★★★★

Autodesk MentalRay Logo

Autodesk MentalRay

★★★★

Autodesk Mudbox

Autodesk Mudbox

★★★★★

Autodesk MatchMover

Autodesk MatchMover

★★★★

Design Software

Autodesk Maya Logo

Adobe Photoshop

★★★★

Autodesk MentalRay Logo

Adobe After Effects

★★★

Autodesk Mudbox

Adobe InDesign

★★★★★

Autodesk MatchMover

Adobe Illustrator

★★★★

Desktop Software

Apple / OSX

Apple / OSX

★★★★

Autodesk Mudbox

Windows OS

★★★★

Microsoft Office

Microsoft Office

★★★★

Web Development

Wordpress

Wordpress

★★★★★

Wordpress

HTML

★★★★★

Wordpress

CSS

★★★★★

PROFESSIONAL PROFICIENCIES

I am able to work in any of the production pipeline departments. During my years as a freelancer and as a lecturer I was placed in the roles of designer, modeler, technical director, animator, director and any role in-between. I am a fast learner and always willing to learn a new skill if the production requires it. I am at home basically in all the Adobe applications as well as the Autodesk Maya Creation Suite applications from Autodesk.

PERSONAL NOTES

  • Service excellence is my pride.
  • Keeping to deadlines and being organized to prevent pitfalls.
  • Accepting responsibility and always striving for personal improvement.
  • I grasp new tasks speedily.
  • I am disciplined.
  • Implementing methods to promote productivity and profitability.
  • I am strict but fair and reasonable.
  • I have good business etiquette.
  • I am fond of seeing overall improvement and serious about the company’s image.
  • I cope well under pressure and work well in teams.
  • I can work well independently.
  • I consider myself a self-starter.

HOBBIES

  • I enjoy doing live streams and demos may it be on YouTube or LiveStream.
  • I do enjoy a gaming session at times.
  • Archery (Recently taken up)
  • Discussion boards on the Internet.
  • Research
  • Reading
  • Working on my own personal projects.
  • Working through new tutorials that I find to always attempt in improve my skill sets.
  • Drawing/Art
  • Traditional sculpting and working with my hand. To attempt to bring more into my creative bag of trick other than just being digital.

Work Experience

Company: Pearsons Institute for Higher Education (Previously known as Midrand Graduate Institute, Bedfordview Campus)
Position: Lecturer
Duration: January 2012 → Present

Working as a Lecturer I taught second and third-year students. Currently, I am teaching their third-year group.

3D Animation Module Topics

  • Intermediate/Advance 3D Modeling Concepts/Practices
  • Animating Practices in Maya
  • Lighting Practices in Maya
  • Rendering in Maya
  • Introduction to Dynamics in Maya
  • Introduction to Rigging and Character Rigging
  • Match Moving live action footage
  • Compositing 3D into Live Action footage
  • Motion capture using Microsoft Kinect

Introduction to 3D (Taught this module until 2013) Module Topics

  • Introduction to Modeling in Maya
  • Introduction to Texturing in Maya
  • Introduction to Animation in Maya
  • Introduction to Rendering in Maya
  • Combining the rendered image sequences in After Effect to render out their final 3D animation

Animation Workshop (Taught this module until 2013) Module Topics

  • Storytelling
  • Storyboard Creation
  • Produce animations in Traditional Animation Methods
  • Character design
  • Creating character sheets and orthographic drawings
  • Create walk cycles for characters

Digital Design Module (Taught this module during 2013) Topics

  • Coding Languages Taught: HTML, CSS, ActionScript 3
  • Website design and development
  • Flash game creation and coding
  • Photoshop Digital Painting
  • The principles of design
  • The elements of design

Company: Redstring Animation and Design Studio’s
Position: Freelance Artist
Duration: January 2008 → Present
Website www.redstringstudio.net

I am a 3D Artist and Animator as well as the Web designer. I am always on the lookout to improve my skills and seeking my next big challenge!


Company: Paul James Hairdressing
Position: Freelance Web Designer
Duration: September 2014 → Present
Website www.pauljamehairdressing.co.za

This is a freelance design contract. I am contracted to maintain and update the Paul James Hairdressing website on a monthly basis.

 


Company: University of Johannesburg
Position: Lecturer
Duration: February 2017 → June 2017

I was contracted by the Multimedia department of the University of Johannesburg to teach their third-year and honour students. I was also required to write two briefs for this module as there were no study materials for this module.

3D Animation Module Topics

  • Production process using Autodesk Maya
  • 3D Modelling using Autodesk Maya
  • Texturing using Autodesk Mudbox and Maya
  • Rendering using Mental Ray
  • Animating within Autodesk Maya

Company: Pearsons Institute for Higher Education (Previously known as Midrand Graduate Institute, Midrand Campus)
Position: Lecturer
Duration: January 2012 → November 2016

I lectured their second and third year BA Graphic Design groups. I also assisted in developing new modules and course outlines during my time there. I also developed and wrote a new DTP and Web module for the third year journalism degree during my first year of teaching at Midrand Graduate Institute. I was also given the role of being the module manager for 3D Animation for the second and third-year level. As well as module manager for Animation Workshop, which is the traditional animation module. As module manager all the remote campus lecturer for those module report to me. I am also responsible for writing and maintaining the study guides for these modules as well as creating the yearly module outlines.

Study Guides I had to write/updated the study guides for:

Third-Year 3D Animation (2015, 2016, 2017 Edition) This module is for their Third Year Multimedia BA Graphic Design students. The students are required to produce five briefs during their final year of their degree. They had to work within all aspects of the production pipeline to produce their final animation.

Second-Year Introduction to 3D (2015 Edition) This a module which the second year BA Graphic Design students are introduced to the world of 3D Animation during which they have to produce three 3D animations using Autodesk Maya.

Second Year Animation Workshop (2015, 2016 Edition) This module is used to teach their BA Graphic Design student in the second year the Principles of Animation by having them complete six short animations during the year. Ranging from a bouncing ball to cell animation.

3D Animation Module Topics

  • Intermediate/Advance 3D Modeling Concepts/Practices
  • Animating Practices in Maya
  • Lighting Practices in Maya
  • Rendering in Maya
  • Introduction to Dynamics in Maya
  • Introduction to Rigging and Character Rigging
  • Match Moving live action footage
  • Compositing 3D into Live Action footage
  • Motion capture using Microsoft Kinect

Animation Workshop Module Topics

  • Storytelling
  • Storyboard Creation
  • Produce animations in Traditional Animation Methods
  • Character design
  • Creating character sheets and orthographic drawings
  • Create walk cycles for characters

Introduction to 3D Module (Taught this module until 2014) Topics

  • Introduction to Maya (Modeling, Texturing, Animation and Rendering)
  • Combining the rendered image sequences in After Effect to render out their final 3D animation

Digital Design (Taught this module until 2014) Module Topics

  • Coding Languages Taught: HTML, CSS, ActionScript 3
  • Website design and development
  • Flash game creation and coding
  • Photoshop Digital Painting
  • The principles of design
  • The elements of design

DTP and Web (Taught this module during 2012) Module Topics

  • The difference between Print and Screen publications
  • The principles of design
  • The elements of design
  • Designing and running their own online blog
  • Designing their own business cards
  • Designing their own website using Adobe Dreamweaver
  • Redesigning the school’s internal student’s newspaper

Company: City Varsity School of Media & Creative Arts
Position: Lecturer
Duration: January 2016 → July 2016 (7 Months)
Website  www.cityvarsity.co.za

I was appointed to lecture Game Design for their second and third-year groups as well as a module called Digital Scripting. In the Game Design module, I had to teach the students how to design and develop a game using the Unity 3D game engine and write scripts using C# as the coding langue. In the Digital Scripting module, I had to teach their third-year group scripting concepts and practices using the MEL (Maya Embedded Langue) to create scripts within Autodesk Maya.

 


Company: Paul James Online
Position: Freelance Web Designer
Duration: September 2014 → January 2015
Website www.pauljamesonline.net

During this time I was contracted to create their e-Commerce store. This online store consists of just over the 500 products (At the time of this entry).

 


Company: Slick Salons
Position: Freelance Web Designer
Duration: September 2014 → January 2015 (5 Months)
Website www.slicksalons.co.za

During this freelance contract, I was assigned the task of recreating their website as well as their e-Commerce section of their company. Making it possible for their registered salons to place their monthly orders online.

 


Company: inScape Education Group
Position: Lecturer
Duration: January 2013 → January 2014 (1 year 1 month)

I lectured Computer Applications to their 2nd Year group. Where I covered Web Design and Development. I also introduce them to the common practices that accrue within the industry.

 


Company: Earthlife Africa
Position: Freelance 3D Artist
Duration: September 2011 → November 2011 (3 months)

Creation of three animated PSA (Public Service Announcements) for the MNET Tag competition.

Job description:

  • Concept and idea generation
  • 3D Modeling
  • Texturing
  • Animation
  • Rendering

Company: Aladdin Plumbing and Electrical (PTY) Ltd
Position: Freelance Artist
Duration: November 2009 → November 2009 (1 month)

Design and developed the client’s website. Also designed and printed the client’s Business cards.

 


Company: MobiFlex
Position: Freelance 3D Artist
Duration: June 2009 → June 2009 (1 month)

I was contracted to create an animation showing how one of their productions function and perform. They are using the animation to generate funding for the building of the product.

Job description:

  • Production Modeling
  • Texturing
  • Rigging
  • Animation
  • Rendering
  • Compositing

Company: Music Academy of Gauteng
Position: Freelance
Duration: April 2009 → April 2009 (1 month)

This was a PSA (Public Service Announcement) brief where we had to create a PSA for the MNET VUKA Awards.

Job description:

  • Idea and concept generation
  • Storyboarding
  • Script writing
  • Filming of PSA
  • Editing recorded footage
  • Adding visual effects (Post Production)

Company: DTP Technical
Position: Multimedia Designer Internship
Duration: October 2008 → November 2008 (2 months)

Internship as required by Vega for completion of my BA Degree. I was offered a permanent position. I declined due to further studies in 3D Animation and Art.

Job description:

  • Working with clients and finding realistic solutions to problematic scenarios.
  • Designing and creating new websites for the clients of DTP.
  • IT Support/Sales and Web Hosting for the company.
  • Redesigning the backend of the admin pages that DTP use to run their servers.

Thank you for reading my résumé right to the end. I do hope you liked what you saw. Please contact me for any further enquiries

Letters of Recommendation will be supplied on request.

You can also find me online at my various social and portfolio sites: